Interview with Christine Love (Love Conquers All Games)

First off, tell me about yourself? and for those unfamiliar with you can you tell me a little about the type of work you do? I'm Christine Love, the co-founder of Love Conquers All Games. The sorts of games we make tend to be a little different every time—for example, in the past we made … Continue reading Interview with Christine Love (Love Conquers All Games)

Interview with Megan Fox (Hot Tin Roof: The Cat That Wore a Fedora)

First off tell me about yourself and about Glass Bottom Games? Glass Bottom Games is the studio I founded back when LEGO Universe shuttered, which is about 8 years ago now. I'd been working in games for 6 years prior to that, and I was a senior graphics programmer. Now I'm do everything person. I … Continue reading Interview with Megan Fox (Hot Tin Roof: The Cat That Wore a Fedora)

Interview with Dave Gilbert (Emerald City Confidential)

First off, tell me about yourself? Hi! I’m Dave Gilbert, head of Wadjet Eye Games. I’m 42 years old, live in Brooklyn with my wife and kid, and have been a full-time indie dev since 2006. What games do you remember most from your childhood, and do you feel they influence/influenced how you make games? … Continue reading Interview with Dave Gilbert (Emerald City Confidential)

Interview with Mauricio García (The Last Door)

First off, tell me about yourself? Hi, I’m Mauricio García, producer of Blasphemous and CEO of the studio. I’m formerly a game programmer, I was actually the programmer behind The Last Door, our previous game. Tell me about The Game Kitchen and about the team that works there? The Game Kitchen is a relatively small … Continue reading Interview with Mauricio García (The Last Door)

Interview with Kevin Beimers (Schrödinger’s Cat And The Raiders Of The Lost Quark)

First off, Tell me about yourself? And tell me a little about Italic Pig and what it’s like to work there? I got into the Northern Irish games scene by way of animation. About 12 years ago I moved to Northern Ireland from Canada to be an art director for an animated children’s series. That … Continue reading Interview with Kevin Beimers (Schrödinger’s Cat And The Raiders Of The Lost Quark)

Interview with Niklas Hallin (Yono and the Celestial Elephants)

First off, tell me about yourself? And tell me a little about Neckbolt? My name is Niklas and I live in Sweden. I create video games because my brain is too systematic for painting and too romantic for engineering! And I work by myself, coding, animating, writing and designing all on my lonesome, because as … Continue reading Interview with Niklas Hallin (Yono and the Celestial Elephants)

Interview with Jason Stevan Hill (Choice of Games)

First off tell me about yourself? And your role in Choice of Games? I’m the co-founder and COO of the company. I wrote Vampire and Fall of Memphis, and I’m working on the third title (intermittently). Now tell me about Choice of Games and what exactly is the company does? Choice of Games is a developer … Continue reading Interview with Jason Stevan Hill (Choice of Games)

Game Review: Kathy Rain

Before I start the review properly I’ll give you some quick bits of information, it was developed by Clifftop games and published by Raw Fury Games and was released to the public on May 5th 2016. Anyway now that we’ve got that out of the way here are my thoughts about Kathy Rain. When I … Continue reading Game Review: Kathy Rain

Interview with Joel Staaf Hästö (Kathy Rain)

Okay so tell me about yourself? I’m 31, Swedish, and I live near Stockholm, Sweden together with my girlfriend. I’m a full time indie dev, working on my own games from home since 2015. What other games have you worked on? Kathy Rain is my first project in a creative capacity, but before that I … Continue reading Interview with Joel Staaf Hästö (Kathy Rain)

Interview with Werner Spahl (Wesp5)

Another Interview to go along with my review of Vampire: The Masquerade - Bloodlines, this time i’m speaking to Werner Spahl also know as Wesp5 who’s been integral to the support and development of the game for at least ten years now. He’s been the driving force behind the unofficial patch for the game which … Continue reading Interview with Werner Spahl (Wesp5)

Interview with Kenneth Hite (Table Top Game Designer)

So to go along with my review of the frankly incredible video game, Vampire: The Masquerade - Bloodlines I thought I'd go all the way back to where Vampire: the masquerade began, it had its humble beginnings as a tabletop game in 1991 and has grown massively since then expanding to a whole ‘world of … Continue reading Interview with Kenneth Hite (Table Top Game Designer)

Interview with Daniel Korican (STVGP)

So I was lucky enough to get an interview with the maker of the Star Trek Voyager Game Project and if you want to check out what he's doing then have a look at the STVGP Facebook page. So now that I’ve introduced you to the project check out the interview below: Okay first off … Continue reading Interview with Daniel Korican (STVGP)