Interview with Anasthera (Studio Lovelies)

First off, tell me about yourself and the rest of the core team at Studio Lovelies?I’m Anasthera and I’m the Game Director at Studio Lovelies, nice to meetcha! Me, Gof, DiscoDuro, Epik, SaveStateCorrupted, Jape, Benido, Savior of the Eggs, Isaac and Koda are the core people who made the game, and more or less we’re … Continue reading Interview with Anasthera (Studio Lovelies)

Interview with Julián Quijano (Beautiful Glitch)

First off, tell me about the team at Beautiful Glitch? We're based in Barcelona, for the most part. But lots of our collaborators work from other countries. We are people who rarely come from the videogame industry. Novelists, musical writers, illustrators, graphic designers, people from advertising, etc. What advice would you give to someone trying … Continue reading Interview with Julián Quijano (Beautiful Glitch)

Interview with Justin Amirkhani (Vagabond Dog)

First off, tell me about yourself? And Vagabond Dog? Vagabond Dog is a small game studio from Canada. I'm the Creative Director at the company, which means I force my opinions on everyone else and make sure the games follow a core vision. What advice would you give to someone trying to do what you … Continue reading Interview with Justin Amirkhani (Vagabond Dog)

Interview with Celso Riva (Winter Wolves/Roommate)

First off, tell me about yourself? And how you got into game designing? My name is Celso Riva and I'm 45 years old indie developer from Italy. I got into game design/coding when I was about 16-17, then went to work for a small local gaming company (was around 1994-95). Then around 2003-04 I discovered … Continue reading Interview with Celso Riva (Winter Wolves/Roommate)

Interview with Christine Love (Love Conquers All Games)

First off, tell me about yourself? and for those unfamiliar with you can you tell me a little about the type of work you do? I'm Christine Love, the co-founder of Love Conquers All Games. The sorts of games we make tend to be a little different every time—for example, in the past we made … Continue reading Interview with Christine Love (Love Conquers All Games)

Interview with Megan Fox (Hot Tin Roof: The Cat That Wore a Fedora)

First off tell me about yourself and about Glass Bottom Games? Glass Bottom Games is the studio I founded back when LEGO Universe shuttered, which is about 8 years ago now. I'd been working in games for 6 years prior to that, and I was a senior graphics programmer. Now I'm do everything person. I … Continue reading Interview with Megan Fox (Hot Tin Roof: The Cat That Wore a Fedora)

Interview with Dave Gilbert (Emerald City Confidential)

First off, tell me about yourself? Hi! I’m Dave Gilbert, head of Wadjet Eye Games. I’m 42 years old, live in Brooklyn with my wife and kid, and have been a full-time indie dev since 2006. What games do you remember most from your childhood, and do you feel they influence/influenced how you make games? … Continue reading Interview with Dave Gilbert (Emerald City Confidential)

Interview with Mauricio García (The Last Door)

First off, tell me about yourself? Hi, I’m Mauricio García, producer of Blasphemous and CEO of the studio. I’m formerly a game programmer, I was actually the programmer behind The Last Door, our previous game. Tell me about The Game Kitchen and about the team that works there? The Game Kitchen is a relatively small … Continue reading Interview with Mauricio García (The Last Door)

Interview with Kevin Beimers (Schrödinger’s Cat And The Raiders Of The Lost Quark)

First off, Tell me about yourself? And tell me a little about Italic Pig and what it’s like to work there? I got into the Northern Irish games scene by way of animation. About 12 years ago I moved to Northern Ireland from Canada to be an art director for an animated children’s series. That … Continue reading Interview with Kevin Beimers (Schrödinger’s Cat And The Raiders Of The Lost Quark)

Interview with Niklas Hallin (Yono and the Celestial Elephants)

First off, tell me about yourself? And tell me a little about Neckbolt? My name is Niklas and I live in Sweden. I create video games because my brain is too systematic for painting and too romantic for engineering! And I work by myself, coding, animating, writing and designing all on my lonesome, because as … Continue reading Interview with Niklas Hallin (Yono and the Celestial Elephants)

Interview with Jason Stevan Hill (Choice of Games)

First off tell me about yourself? And your role in Choice of Games? I’m the co-founder and COO of the company. I wrote Vampire and Fall of Memphis, and I’m working on the third title (intermittently). Now tell me about Choice of Games and what exactly is the company does? Choice of Games is a developer … Continue reading Interview with Jason Stevan Hill (Choice of Games)

Game Review: Kathy Rain

Kathy Rain is a point-and-click adventure video game, it was developed by Clifftop Games, and published by Raw Fury Games. It was officially released to the public on May 5th 2016 (with a Directors Cut which has a extended story, additional puzzles, and new areas to explore being released on October 26th 2021). The game … Continue reading Game Review: Kathy Rain

Interview with Joel Staaf Hästö (Kathy Rain)

Okay so tell me about yourself? I’m 31, Swedish, and I live near Stockholm, Sweden together with my girlfriend. I’m a full time indie dev, working on my own games from home since 2015. What other games have you worked on? Kathy Rain is my first project in a creative capacity, but before that I … Continue reading Interview with Joel Staaf Hästö (Kathy Rain)

Interview with Werner Spahl (Wesp5)

So I have been a huge fan of Vampire: The Masquerade – Bloodlines (VTMB) since I first played it back in 2008, making what amounts to an annual pilgrimage to the game every year. I was aware from research into the game that shortly after its release the developers who made it, Troika games disbanded, … Continue reading Interview with Werner Spahl (Wesp5)

Interview with Kenneth Hite (Table Top Game Designer)

About once per year, at least, I will replay and become engrossed in either The Elder Scrolls V: Skyrim or Vampire: The Masquerade – Bloodlines (VTMB) so once I had a platform I was able to talk about both of those games. You can in fact check out my review of VTMB by clicking here. … Continue reading Interview with Kenneth Hite (Table Top Game Designer)